Three types of players that will enjoy playing my group's game would be the Competitor, the Joker, and the collector.
For the competitor we have added a way to win the game by either killing you opponents, or by getting the escape items first. This would please this character type because they would be super competitive to get those items first to beat their friends at the game.
For the Joker we have event cards that would be able to make the game more entertaining and fun, so its not so competitive and gives the game a feel of randomness to the game. This would please the joker because they will have more fun by joking with his/her friends about that bad/good turn of events.
For the collector we have a bunch of items you can collect in terms of resources, crafting items, and boat pieces. For this type of player our board game would be a nonstop shop for them to play this game everyday. That is how we have added these mechanics to please these player types in our game.
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